Setting Rules:
Sanity (Horror Companion, 25)

New Skill Guts: Replaces Spirit for Fear tests; begin with a d4 automatically.

New Skill Forgery: Used for creating fake IDs, paperwork, documents, etc.

New Use for Stealth: The Stealth skill can now be used to blend into a crowd

New Use for Persuasion: The Persuasion skill can now be used for disguises.

New Use for Intimidation: The Intimidation skill is used for Interrogations.

Backlash: Magick is inherently dangerous, and therefore can have disastrous consequences (SWD, 95)

Wards and Binds (Horror Companion, 30)

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Primer on Savage Worlds:

Occulta Mundi- Perception is not Reality